
I believe though that (depending on how your system is configured), linux's misc-executable system might use the extension to determine that wine or mono is needed to execute your C# application. Most Linux native executables (ELF executables) do not have any extension. NET Core 3.0 SDK's now-built-in Tree Trimmer creates a 13 meg single executable that includes. Linux determines if a program is an executable or not based on the executable flag in the file attributes. At this point you've got everything expressed in the project file and a simple 'dotnet publish -c Release' makes you a single exe There's also a cool global utility called Warp that makes things even smaller. Under linux, the extension is basically meaningless, linux (almost) completely ignores it.
UNITY PC BUILD SINGLE EXECUTABLE .EXE
exe and assume that means its a windows executable (PE executable), but in this case that is not true, its a CLI executable. So it is cross platform in the sense that it can run on any CLR platform (because the CLR what does the loading and executing, NOT the OS).Īdditionally, don't be confused by the program's extension (.exe), this does not denote the type of the file. However, as long as a good enough CLR (common language runtime) implementation exists on the system, it should work. It works on all currently supported Visual Studio versions and the docs for it are. This feature has been around for a long time. Visual Studio will then open that EXE as a project. Just go to File->Open->Project/Solution and browse to the. But a c# application is not native code, so it actually can't run directly on any system (it will not run on my computer because I have neither wine nor mono installed). In Visual Studio you can open any EXE as a ‘project’.
UNITY PC BUILD SINGLE EXECUTABLE CODE
So I say that it is "sort of" cross platform because the native code is still platform dependent. myprog.exe instead of mono myprog.exe is because the linux kernel has a feature called misc-executables, which basically sees that you are running a c# program and instead of trying to load non-native code, it loads an interpreter program (mono or wine depending on you your system is configured). Setting Up To play this build of Daggerfall Unity, please follow these steps. Frequent small updates are posted to Twitter gavclayton and DaggerfallUnity. Please see links in the header area for up-to-date information on project status. The reason you can run the executable in linux using. This release is an early build, not all gameplay features are implemented. So the platform dependent parts are taken care of by either mono or. net on windows) loads that code, and compiles the parts that it needs while it is running (JIT compilation).

However, in C#, you compile to CLI (common language infrastructure) code, then your Common Language Runtime (mono on linux. With normal executables, your compiler compiles the code and produces a native executable, and then your OS loads that executable and runs it. The way that C# works is less like normal (native) executables that you would run on your Linux or windows machine, and more like Java. I think the actual answer you are looking for is "sort of.
